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Blitz2, Swdtech2, Morph2, etc...

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It IS way more than elaborate this hack: there are really few chances that i manage to officially declare the starting of project #3, but if that happens... heh.

I'd very like to use something like Magitek, but i need of being able to use that items as consumables... still there's something fishy: if that's so complicate, then how does Throw inventory list manage to be there, without interfering with item inventory list?

It should be a mix between Item and Throw this command, it must be a limited choice, like Throw, but it must be used like an item(using potion, breaking a fire rod...)
In any case the thing i care most is (for example) that even if i manage to cast a fire rod, if i don't want to have ice rod available in the list too, then it mustn't be shown the ice rod in the "potion" list.


THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
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Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
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Messages In This Thread
Blitz2, Swdtech2, Morph2, etc... - by Tenkarider - 11-21-2014, 12:22 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-21-2014, 08:28 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-22-2014, 09:37 AM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-22-2014, 09:25 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by Tenkarider - 12-10-2014, 10:58 AM

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