Blitz2, Swdtech2, Morph2, etc...
#12
(11-22-2014, 12:21 PM)Tenkarider Wrote: So... 5 different morphs -> 4 command codes replaced from 4 copies of morph code
+ 8 bytes to add on SRAM?

No. 4 bytes plus one extra bit for each if you want to have it in later game like the original morph. A byte contains 8 bits.
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Messages In This Thread
Blitz2, Swdtech2, Morph2, etc... - by Tenkarider - 11-21-2014, 12:22 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-21-2014, 08:28 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-22-2014, 09:37 AM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-22-2014, 09:25 PM

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