(04-01-2014, 09:21 PM)Nyquill MacQuaid Wrote: So, if I were to switch, say, Locke and Celes... Then I would have to alter all of her Natural Magical Learning, in the C0 Bank, as well? So that it points to Character $01, rather than $06?
There are two places where you need to change the CMP value from #$06 to #$01. The C2 code is called at the end of a battle while the C0 code is called when a level averaging is performed:
Code:
C2/61C0: C9 06 CMP #$06 (is it character #6, Celes?)
C2/61C2: F0 38 BEQ $61FC (if yes, branch to see if she learns any spells)
Code:
C0/A186: C906 CMP #$06 (is character Celes?)
C0/A188: F02E BEQ $A1B8 (branch if so)