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Roster palettes
12-20-2013, 07:44 AM
I finished a beta version for this patch here: (click for link). The palettes are now synchronized with the C2/CE2B table of palettes. Everything looks fine for a new game, by now. However, specific sprites don't get along with different palettes instead of their own. Without sprite editing, the effective number of palettes available for these specific sprites will be too narrow.
Unfortunately, for the party leader palettes, they won't be updated with a different saved game. After the event scripts set the palettes, it is never updated again except for another event script. The game loading won't update the already set palettes with different values. However, if the game was saved after a new game with the alterations, everything looks fine.
I will check if I can update the party leader palettes, somehow, in the game save loading.
Unfortunately, for the party leader palettes, they won't be updated with a different saved game. After the event scripts set the palettes, it is never updated again except for another event script. The game loading won't update the already set palettes with different values. However, if the game was saved after a new game with the alterations, everything looks fine.
I will check if I can update the party leader palettes, somehow, in the game save loading.
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