Patch: allowing use of "reserved" palette colors for player characters
#44
my WIP hack has Kefka set as pal 6 everywhere but Mike did it for me to repay a favor since I was busy with work, so he should have that info on him, as to why pal 6 is used as a placeholder neither of us have any idea as to why or how its used as a placeholder, we just learned that pretty much through trial and error and some final input by a few people at Pandora's Box

but one particular area is an event with the sealed gate, if a char has pal 6 in that scene, it will appear glitchy
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC
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RE: Patch: allowing use of "reserved" palette colors for player characters - by SSJ Rick - 08-30-2013, 06:10 PM

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