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Event Hacking question
I will try that out in the next half hour. I am suddenly having issues with the rom now. It won't skip from operahouse to airship, so once i have that figured out i'll test your suggestion and let you know.
in the 'If mem set' section I would do 1E8F and bit 6 correct?
Edit:
Just retried it all and still no umaro. music still continues, but gameplay still freezes after he says, "my lifes a chip in your pile, ante up."
any idea what I am missing out on.
In CA/AE2B I am entering C0 27 01 1C 1E 01 to jump to the blackjack setzer scene.
At the dialogue Where Setzer uses the term 'Ante Up'. So in CB/221F i inserted B2 30 02 27 FE (to move to more space in F1/0230) over top of 94 5A 08 5C D9.
In F1/0230 I put 94 5A 08 5C D9 because I had written over with the subroutine. Then I added D07E D4 ED D4 FD to add Umaro.
In the level editor in the blackjack i moved umaro to 9,8 and set his event to 1E8F6 and 'If mem set' to 1E8F and the bit to 6.
thanks for all the help and any more would be appreciated!
in the 'If mem set' section I would do 1E8F and bit 6 correct?
Edit:
Just retried it all and still no umaro. music still continues, but gameplay still freezes after he says, "my lifes a chip in your pile, ante up."
any idea what I am missing out on.
In CA/AE2B I am entering C0 27 01 1C 1E 01 to jump to the blackjack setzer scene.
At the dialogue Where Setzer uses the term 'Ante Up'. So in CB/221F i inserted B2 30 02 27 FE (to move to more space in F1/0230) over top of 94 5A 08 5C D9.
In F1/0230 I put 94 5A 08 5C D9 because I had written over with the subroutine. Then I added D07E D4 ED D4 FD to add Umaro.
In the level editor in the blackjack i moved umaro to 9,8 and set his event to 1E8F6 and 'If mem set' to 1E8F and the bit to 6.
thanks for all the help and any more would be appreciated!
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