Stat Increase Items!
#8
Synchysi Wrote:I hope you don't mind me saying, but there seems to be a lot of redundant code (primarily for the four main stats) that could probably be made into a separate function. For instance, $001B,Y is identical to $001A,(Y+1). The esper bonuses at C2/6198 are a good example of this in action.

I don't mind at all! I've only been working with assembly for a few weeks at this point, so while I was pretty sure there was a way to make it more efficient, I hadn't managed to work out /how/. I'll take a look at that esper bonus code and see if I can wrap my head around it, so thanks for the address!
Current Project: FF6: Tensei | Discord ID: TristanGrayse
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Messages In This Thread
Stat Increase Items! - by GrayShadows - 07-08-2013, 01:46 AM
RE: Stat Increase Items! - by madsiur - 07-08-2013, 09:35 AM
RE: Stat Increase Items! - by GrayShadows - 07-09-2013, 12:16 AM
RE: Stat Increase Items! - by BTB - 07-09-2013, 01:52 AM
RE: Stat Increase Items! - by GrayShadows - 07-09-2013, 07:40 AM
RE: Stat Increase Items! - by B-Run - 07-09-2013, 09:10 AM
RE: Stat Increase Items! - by Synchysi - 07-09-2013, 08:55 PM
RE: Stat Increase Items! - by GrayShadows - 07-09-2013, 09:43 PM

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