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Conditional Battle Palettes

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Woo-hoo! Thank you very much Edrin! I will be trying this out tonight. =)

One other place I wanted a sprite battle palette change, would be for Edgar in the battle with the tentacles in the WoR, so he would remain in his 'Gerad' palette for the battle then afterwords switched back to his original one. Seems like using this code but for Edgar and using different event bits would work for that as well eh?


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Messages In This Thread
Conditional Battle Palettes - by B-Run - 05-30-2013, 10:06 PM
RE: Conditional Battle Palettes - by Gi Nattak - 05-30-2013, 10:25 PM
RE: Conditional Battle Palettes - by Angelo26 - 05-30-2013, 11:26 PM
RE: Conditional Battle Palettes - by B-Run - 05-31-2013, 09:59 AM
RE: Conditional Battle Palettes - by Gi Nattak - 06-29-2013, 12:43 AM
RE: Conditional Battle Palettes - by SSJ Rick - 06-29-2013, 02:58 AM
RE: Conditional Battle Palettes - by B-Run - 06-29-2013, 07:30 AM
RE: Conditional Battle Palettes - by Gi Nattak - 06-29-2013, 02:49 PM

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