Users browsing this thread: 1 Guest(s)
Level Editing
05-08-2013, 10:25 AM
I originally was going to post this on that thread. I recovered the map data before I edited the rom since I used ff3usme with the rom to hack it as well as windhex for the non-ff3usme editable stuff. I then edited the roms maps with the Rogue Level Editor.
I'm just basically trying to get the rom to let me edit the "stables" part of the maps to correct the graphic problems instead of having to replace each warp point and recreate each exit for all the maps lol. I'm guessing I pretty much have to start over again. No biggie, at least I didn't spend more then a few hours on it hahaha Thanks for the reply.
(It's funny, I've pretty much read every single thread on this site about ff6 in the ips/hacks/tutorial/dead&locked sections but I just feel like I remember a few years ago there were alot more posts or something. I must be losing it lol. )
I'm just basically trying to get the rom to let me edit the "stables" part of the maps to correct the graphic problems instead of having to replace each warp point and recreate each exit for all the maps lol. I'm guessing I pretty much have to start over again. No biggie, at least I didn't spend more then a few hours on it hahaha Thanks for the reply.
(It's funny, I've pretty much read every single thread on this site about ff6 in the ips/hacks/tutorial/dead&locked sections but I just feel like I remember a few years ago there were alot more posts or something. I must be losing it lol. )
« Next Oldest | Next Newest »
|
||||
Users browsing this thread: 1 Guest(s)