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Battle command pointers and general question

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The first place I'd look is C2/19EF and probably change that pointer to match Item (at C2/19C9). The same thing may need to be done at C2/279E. I don't believe anything would need to be done with D0 or D1.

You may also need to look at C2/04D2 if you want to keep muddled/charmed/coliseum auto-battling characters from using items.

As for Gau, you can just change the trigger for the event. Check the battle script for monster #370.


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Battle command pointers and general question - by Catone - 08-05-2012, 11:46 PM
RE: Battle command pointers and general question - by Catone - 08-06-2012, 01:18 PM
RE: Battle command pointers and general question - by Catone - 08-06-2012, 10:18 PM
RE: Battle command pointers and general question - by Catone - 08-07-2012, 03:28 PM
RE: Battle command pointers and general question - by Catone - 08-08-2012, 10:32 PM
RE: Battle command pointers and general question - by Catone - 08-10-2012, 09:41 PM
RE: Battle command pointers and general question - by Synchysi - 04-04-2013, 12:31 AM

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