12-13-2012, 06:16 PM
This has been done alrdy (relic materia system) In a complete and released hack. Ill find the name since i forgot (FF6 hard type?) and edit the post.
And not to discourage you but not only some features, but mainly the maps will be your limiting factor. You have very limited tilesets and space (on the rom), meaning to make sense as a port you would have to edit most of them (edit the tilesets which is heavily time consuming and annoying) which will mean you will have to do every single map from scratch (takes a year with the current editor available), and dont get me started on the tons of events you have to create (again you will soon encounter limited space to create new ones, forcing you to use all the alrdy available events and edit them (as usual limited space wont help) which takes long time, lots of knowledge and patience), and... well i wont go on because there are so many things, but If you plan on doing this by editing the ff6 rom you wont be able to pull it off Im afraid (well at least not something that can be called FFVII snes edition, best you can do is change pc`s, some npcs, enemies and some dialogue (and doing only that in a serious way will net you many months of work)).
Youre definitely better off doing it in RPG maker
And not to discourage you but not only some features, but mainly the maps will be your limiting factor. You have very limited tilesets and space (on the rom), meaning to make sense as a port you would have to edit most of them (edit the tilesets which is heavily time consuming and annoying) which will mean you will have to do every single map from scratch (takes a year with the current editor available), and dont get me started on the tons of events you have to create (again you will soon encounter limited space to create new ones, forcing you to use all the alrdy available events and edit them (as usual limited space wont help) which takes long time, lots of knowledge and patience), and... well i wont go on because there are so many things, but If you plan on doing this by editing the ff6 rom you wont be able to pull it off Im afraid (well at least not something that can be called FFVII snes edition, best you can do is change pc`s, some npcs, enemies and some dialogue (and doing only that in a serious way will net you many months of work)).
Youre definitely better off doing it in RPG maker