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Changing physical damage calculations?
04-11-2012, 04:07 PM
Nice finding m06!
It could also be multiply by any other value but it would require extra code, with everything that comes with that (moving code...). If you want to keep this simple, what m06 said is the best solution.
If you change the value you posted, the good palette will be loaded. I don't know either where it's being done.
m06 Wrote:02 could be changed to 03 or 04 for some big incremental steps of GP Rain.
The current formula is "gold to consume * x" where x is 2 as shown above.
It could also be multiply by any other value but it would require extra code, with everything that comes with that (moving code...). If you want to keep this simple, what m06 said is the best solution.
m06 Wrote:Unfortunately I did not notice where the palette is set for the Moogle Suit.
If you change the value you posted, the good palette will be loaded. I don't know either where it's being done.
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