Small, unnamed event project
#8
(03-25-2012, 07:35 PM)Madsiur Wrote:
(03-25-2012, 05:38 PM)Crazy Noa Wrote: But now comes the hard part. First, I need to know how difficult it is to make battle events. I'm leaning towards a normal one, because SNES9X for PSP (which we will be using) lags horribly in battle scenes. What's important is that I can change the two sprites into custom ones and that I can use most (if not all) of the walking around and emotion commands.

It's not that it is difficult to make battle event, but it can be hard to have exactly what you want. To understand, battle event does not work like normal events. Every battle command is 2 bytes long and in one command there can be 1, 2 or even 4 actions and you can't separate them . Most commands are custom for the scene they were made for, there is not as much flexibility as with normal events.

However, some commands are documented and the structure of a battle event is easier to understand than a normal event. The biggest challenge is to find the appropriate commands for what you want, and sometime a certain command doesn't exist, simply because it wasn't needed in any of the battle event of the game. If you are very motivated you might want to check some battle events, locate the good command and use it in your own event afterwards.

You can check this thread, there are info on battle event and Angelo, Gi Nattak and I posted some commands or events with the best description of each command we could make.

(03-25-2012, 05:38 PM)Crazy Noa Wrote: And while we're at it, does the videos cover importing custom sprites? I've watched most of them, but at 4B I decided to try and do the first part of the hack. And it worked pretty nicely!

You can import sprite with FF3usME or FF3SE. Those programs are available in the Tools thread. It's pretty easy to import a sprite and I think there is even a tutorial on this in the graphics tutorials section. Not sure though.
Ah, ok. I think I'll go for a normal one, though. I didn't think of the lag when I first came up with the idea. And that would completely butcher the music and overall feel of the message.


Messages In This Thread
Small, unnamed event project - by Crazynoa - 03-19-2012, 07:00 AM
RE: Small, unnamed event project - by Angelo26 - 03-19-2012, 09:12 PM
RE: Small, unnamed event project - by madsiur - 03-19-2012, 09:43 PM
RE: Small, unnamed event project - by Crazynoa - 03-20-2012, 05:36 AM
RE: Small, unnamed event project - by Angelo26 - 03-20-2012, 05:59 PM
RE: Small, unnamed event project - by Crazynoa - 03-25-2012, 05:38 PM
RE: Small, unnamed event project - by madsiur - 03-25-2012, 07:35 PM
RE: Small, unnamed event project - by Crazynoa - 03-26-2012, 01:53 AM
RE: Small, unnamed event project - by Angelo26 - 03-26-2012, 08:01 AM
RE: Small, unnamed event project - by Crazynoa - 03-27-2012, 04:24 PM
RE: Small, unnamed event project - by madsiur - 03-27-2012, 08:49 PM
RE: Small, unnamed event project - by Angelo26 - 03-27-2012, 08:37 PM

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