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Another palette hacking question.

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Hmmm, not sure if I got it: so command 43 will only change the playable ghost's palettes, and doing so will also mess up with Strago and Relm's palettes? I was searching for a way to turn every single ghost sprite, playable or not, from palette 0 to 2(since all of them belong to palette 0, FF3usME informs);

Sadly editors can't change the ghosts' overworld palettes, just the palettes' colors. The characters with palette 0 in my hack don't share the same colors I'd like the ghosts to have, so the only way around that is to change the ghosts' palettes. Is there an offset that affects all ghosts?
 
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Another palette hacking question. - by Greed - 01-10-2012, 10:52 PM
RE: Another palette hacking question. - by Greed - 01-11-2012, 02:19 AM
RE: Another palette hacking question. - by Greed - 01-11-2012, 10:25 AM
RE: Another palette hacking question. - by Greed - 01-11-2012, 01:11 PM

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