Question about switching characters' palettes.
#4
Assuming the ROM data is still correct there, try searching "A6F2B" (+200) instead, and see if that gets you to the right place. If it does, it means your ROM is headered. Go to address 00000000 and look for 200 bytes of 0s there. There's an option to remove the header there in windhex should you wish, to make life easier when searching for addresses.

A header is 200 bytes right at the start of the ROM data, mostly all zero's, used for identifying the game, the company that made it, how big it is, and other such information. Some patches and other things such as editors are made to be used with the ROM having a header, some are not, and most documentation is without it. So you gotta be careful.

When downloading ROMs around the net, you might see a [!] at the end, like Final Fantasy 3 1.0[!] that means it is headered. Should you wish to re-add the header after removing it, there's tools for that also like snestool. Keeping the header in mind at all times is painfully annoying, but very important.
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Messages In This Thread
Question about switching characters' palettes. - by Greed - 01-05-2012, 09:24 PM
RE: Question about switching characters' palettes. - by Greed - 01-06-2012, 12:47 PM
RE: Question about switching characters' palettes. - by Gi Nattak - 01-06-2012, 03:12 PM
RE: Question about switching characters' palettes. - by Greed - 01-06-2012, 03:57 PM

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