I've got an update on what I've been working on. I've not fully coded the treasure contents box to reflect changes to the indexes yet. I'm still figuring out how to work out a nasty bug with my code...
Here are some screenshots of each of the editors so far.
![[Image: main.gif]](http://www.jce3000gt.com/projects/programs/mqme/main.gif)
![[Image: monsters.gif]](http://www.jce3000gt.com/projects/programs/mqme/monsters.gif)
![[Image: character.gif]](http://www.jce3000gt.com/projects/programs/mqme/character.gif)
![[Image: equipment.gif]](http://www.jce3000gt.com/projects/programs/mqme/equipment.gif)
![[Image: text_title.gif]](http://www.jce3000gt.com/projects/programs/mqme/text_title.gif)
![[Image: battlefield.gif]](http://www.jce3000gt.com/projects/programs/mqme/WIP/battlefield.gif)
![[Image: treasure_contents.gif]](http://www.jce3000gt.com/projects/programs/mqme/WIP/treasure_contents.gif)
I will release the updated MQME when I release my MQ Reborn/HardType.
Starting Magic Editor done.
Here are some screenshots of each of the editors so far.
![[Image: main.gif]](http://www.jce3000gt.com/projects/programs/mqme/main.gif)
![[Image: monsters.gif]](http://www.jce3000gt.com/projects/programs/mqme/monsters.gif)
![[Image: character.gif]](http://www.jce3000gt.com/projects/programs/mqme/character.gif)
![[Image: equipment.gif]](http://www.jce3000gt.com/projects/programs/mqme/equipment.gif)
![[Image: text_title.gif]](http://www.jce3000gt.com/projects/programs/mqme/text_title.gif)
![[Image: battlefield.gif]](http://www.jce3000gt.com/projects/programs/mqme/WIP/battlefield.gif)
![[Image: treasure_contents.gif]](http://www.jce3000gt.com/projects/programs/mqme/WIP/treasure_contents.gif)
I will release the updated MQME when I release my MQ Reborn/HardType.
Starting Magic Editor done.
![[Image: magic.gif]](http://www.jce3000gt.com/projects/programs/mqme/WIP/magic.gif)