Poll: What should be prioritized (multiple choices allowed) This poll is closed. |
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Events | 3 | 6.82% | |
Monster Graphics | 3 | 6.82% | |
Maps (FF6LE clone) | 3 | 6.82% | |
Sprites (characters) | 2 | 4.55% | |
Monster AI | 5 | 11.36% | |
Strings / Dialogues / Names | 3 | 6.82% | |
Spell data | 4 | 9.09% | |
Item data | 3 | 6.82% | |
Monster Data | 6 | 13.64% | |
Chest data | 3 | 6.82% | |
Animations data | 0 | 0% | |
Tilesets / Tiles Graphics | 0 | 0% | |
Shop Data | 2 | 4.55% | |
Monster Formation / Packs | 4 | 9.09% | |
Other misc data (see easy stuff) | 3 | 6.82% | |
Total | 44 vote(s) | 100% |
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FF6AE
01-22-2018, 03:50 PM
this project is like a fine wine that needs to be aged right now, we all gotta wait lol
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"
-HNIC
01-22-2018, 04:03 PM
(01-22-2018, 02:33 PM)FenixElite Wrote: How's this project going? I'm very excited for it, but am also ready to continue waiting.
It's a bit on hold tbh.. I'm currently working on a relatively big forum update so my free time go there. I'm not dropping the editor project but I can't say when I will have a version to release.
07-19-2022, 10:06 PM
07-20-2022, 11:05 AM
(07-19-2022, 10:06 PM)alleycat18 Wrote: Can someone please explain how the Level Factor Mechanic works on the Actor tab in FF6 Advance Editor.
When a character joins, they join with the average party level which is sum of all levels divided by the number of characters recruited. Then 2 is added to that average in your example for that character.
FYI if you want a more complete editor for FF6A there is FF6Tools: https://everything8215.github.io/ff6tools/ff6tools.html
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