GBA Sprite Editor? - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: GBA Sprite Editor? (/thread-3900.html) |
GBA Sprite Editor? - DarkGhost - 11-03-2019 Hello guys, I want to change Terra sprite for the GBA, I don't like her look at all but I don't know how to start. Please could someone give me a tutorial, Step by step. I am a beginner, so I don't know anything about this. The reason, is because I want to have the best experience playing FF6, GBA has the content, but it is not so easily to change the sprites. I don't like the SNES version because it has less content. RE: GBA Sprite Editor? - JWhiteLXXXIX - 11-03-2019 currently there doesn't exist a sprite editor for gba. snes is the only choice RE: GBA Sprite Editor? - madsiur - 11-03-2019 The only way currently to edit GBA sprites is to use something like YY-CHR and draw the tiles one by one with a reference sprite sheet. As an example, the character sprites start at $760000 in the (U) version. You could try loading a zsnes savestate in YY-CHR to get the correct palette and if the color order is the same on GBA, the palette would be accurate. You could also try to convert a spritesheet to GBA 4bpp with this Gimp plugin or another utility and use two instances of YY-CHR, one with the converted spritesheet and one with the GBA ROM and copy/paste the tiles from one instance to the other. |