FF6 Hacking
FF6 Level Editor Help - Printable Version

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FF6 Level Editor Help - BrettUltimus - 01-21-2010

Hey everyone,

Is anyone having issues of the level editor with levels that have placeholders higher then 100?

For example, I create an exit that teleports to 107 (Magitek Factory, Room 2). After I click off, it turns the exit to 007 (Blackjack, Inside).

Anybody know of any fix to this?

Thanks!


RE: FF6 Level Editor Help - SSJ Rick - 01-21-2010

oh wow thats weird

I honestly dont know but I can look into it

idk how much help that would be tho lol :p


RE: FF6 Level Editor Help - BrettUltimus - 01-21-2010

Thanks :p

Awesome pic btw Poco :p


RE: FF6 Level Editor Help - SSJ Rick - 01-21-2010

lol thnx bro Smile


RE: FF6 Level Editor Help - kefkaroth - 03-24-2011

well when i use my main rom and when i click the level button it pops up with that annoying cannot handle exception thing on the decompressing level data. when i choose to continue it freezes on the graphics uploading part.









nevermind i figured it out just had to expand the rom.


another question about the ff6 level editor and sorry about double post. but how did you set what boss you want to batttle when you put an npc sprite down. not with using any patch or so i put a sprite down where the old magitek research lab use to be inside kefka's tower and i placed an npc sprite in front of the exiting door. but i want to add a boss there like siegfried or someone. i ask this because i plan to add more in kefka's tower for kaiser dragon and colossus etc...


RE: FF6 Level Editor Help - Angelo26 - 03-24-2011

Nattak's the best to help on this, I've had the same issue before: when loading the map of the sealed gate, the game throws me to the phantom forest instead :S