RotDS v2.9.8 download - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Esper World (https://www.ff6hacking.com/forums/forum-43.html) +--- Forum: Return of the Dark Sorcerer (https://www.ff6hacking.com/forums/forum-54.html) +--- Thread: RotDS v2.9.8 download (/thread-2726.html) |
RE: RotDS v2.9.5 download - Gi Nattak - 08-24-2023 Hack updated to v2.9.5: - fixed a possible issue where a seemingly invisible character would show up in the shop menus. - fixed a possible vanilla issue during the IAF battle where the menu could open after dying instead of it going straight to the game over screen. - removed a mysterious door opening sound (vanilla thing) after you choose your party on the wob airship. - made Grimer monster absorb poison. - corrected an unsynced track in FF7 You Can Hear the Cry of the Planet. - corrected an unsynced track in Electric Dreams Madeline's Theme. - fixed a bunch of panning issues with Secret of Mana songs on soundtrack a. - improved song: Aaron Walz The Time Has Come. - replaced song: FF9 Black Waltz with a more accurate version. - added a 'remove splash screen' optional patch. - added a bunch more optional song patches. RE: RotDS v2.9.6 download - Gi Nattak - 09-14-2023 Hack updated to v2.9.6: - fixed a broken strings track in Z3 Death Mountain song. - corrected octaves on two tracks in Cry-A-Live. (thanks to h.carrell for noticing this) - corrected a small graphical issue with the bird in Zozo. - corrected one line of dialog. - adjusted the reverb in many songs. Very small update, I couldn't live the couple song blunders. RE: RotDS v2.9.7 download - Gi Nattak - 10-12-2023 Hack updated to v2.9.7: - reverted Cloud's custom pose used in Omnislash introduced in v2.9.3 because it conflicts with the extended palette hack, which effected a couple characters, and the Varia Suit. If you have save data already on version 2.9.3-2.9.6, you can press a button combo while in the menu to refresh the sprites: hold down the L and R buttons, and press SELECT. You should hear a chime sound and this will clear the cache. Or you can use the optional patch that removes the suit gfx change. - the above fix also corrected an oversight with another character having a strange pose when they used Omnislash. - fixed an ancient bug where Golbez would seemingly unlearn his Fireball and/or Spark spells. - fixed a bug with a formation in Kefka's Tower that would cause the game to freeze if enough time passed. - fixed a bug with a random letter being placed before the 'Can't equip!' text in the esper menu, when trying to equip a non-equippable esper. - fixed a mistake of a bridge piece missing once the map refreshed in the cave to the Sealed Gate. - fixed a vanilla bug with Morph and the Gem Box, where the character would take an extra step forward. (credit to CDude) - updated Status Icon Overflow patch by SilentEnigma to v1.2 which fixes a visual bug in the menu. - applied 'Morph Mayhem' patch by Leet Sketcher, which fixes some potential exploits with Quick and the Morph gauge that can cause the infamous permanent-morph bug. (thanks to Madsiur for getting it to work for RotDS) - got the 'Mastered Esper' star icons yellow-colored instead of white, with a better star icon. (credit to Ryo_Hazuki and gens) - changed a couple item icons. - changed the 'weapon addition magic' for almost all of the weapons that can proc spells, from 1/4th to 1/8th chance of proccing, except for rods (besides the Serpent Rod) which are still 1/4th. - renamed the monster spell 'Freeze' to 'Frozen Tomb', so it no longer shares a name with the black magic spell. - increased learning rate of Sylph's Raise from 2% to 3%, and Purify from 4% to 5%. - increased learning rate of Odin's Holy and Bahamut's Flare from 1% to 2% - nerfed some of Reaper's 'multiply physical damage by x amount' Souls. - replaced Doll Astral's Chrono Helm with Vitality Cap. - changed a couple bets-rewards in the Coliseum. - swapped a couple treasures. - gave the monster-in-a-box chests in the WoR art house basement the possibility of being two different formations/battles, instead of one. - bettered the map fade-in transition when you jump into the Heartless cave, so it doesn't look all janky. - removed the party receiving a Holy Lance after beating Alduin, and instead made it the drop. - buffed soul eater boss script by replacing two spells. - buffed some other late-game bosses. - slightly nerfed the damage of some late-game weapons. - moved Doomkaiser down in his formation mould. - added some code that allows the ability to summon an esper when X Magic is active. (credit to Feanor) - added optional patch: 'hold_button_to_advance_dialog' patch, which makes it so that holding the 'confirm' button, normally the 'A' button, will advance dialog text, instead of needing to press it. (credit to Feanor) RE: RotDS v2.9.7 download - Fushikio - 12-18-2023 Hey Just wanted to let you know your wee hack is not only being still played but has the power to move people. When I played FF7 in um...2004 or so I was so devastated by Aerith I kept her memory card for years. It's possibly still out there somewhere. I finished the game but I never overwrote that one save. I changed Cloud's name to Daiken( Dai means Big and Ken means sword) because I dunno I've always changed his name likely cause in FF7 he's yer man. I kept Tifa as Tifa and absolutely love everything about their story and how it's worked into Rise. I got really emotional again avout it and I feel their story is my favourite in this delightful wee game. Tifa is also the perfect balance of a slots character. I use it a lot but she's such a powerhouse I can use her natural magic or her claws if I don wish to deal with reels. Ir's made me want to replay FF7 again. I initially stopped playin version 1.4(?) because I had trouble with the blitz. It was actually my emulator but I wanted to thank you for making a really big effort to redo every blitz and make them easier. I could never use Sabin much when I played as a teen because of that. I really appreciate all the work everyone put into this.. I think it's wonderful. I've also laughed out loud a couple of times. I don't expect it which makes the comic relief all the better. As for Ronan, The combat upgrades you did with his brother meant that by the opera I have a team that, yes, yer script is different but I'm still travelling with a party I normally left behind before. The only other time I I travelled with the two 'siblings' is a person online made a recast of ff6 using the same sprites and he used Terra for Edward and Relm for Sabin. a tiny bodybuilder is a lot of fun too! But so is a Ronan! Anyways, Just wanted to let you know 2.97 is Fantastic. I'm about to sneak into the Magitech Facility. Oh I LOVED that Joffrey and Kal DraCo were in the Opera. Nice touch with the Targaryens dancing too. RE: RotDS v2.9.8 download - Gi Nattak - 02-24-2024 Upgraded hack to v2.9.8 - removed an insignificant patch that was causing an oddity within the configuration menu. - resolved a menu-font issue when fighting Oboro at the Coloseum. - corrected a grammar mistake during Avalon's dream sequence. - renamed the Combo skill Crippling Strike to Cobra Strike. - fixed the controller position font in the config menu to be aligned correctly. (credit to Gens and Everything) - fixed an incorrect octave in song: SoM A Curious Happening. - fixed a couple missing pixels on the Royal Serin optional patch. - corrected a solo monster formation from doing pincer attacks. - added 'skill select menu' optional patch that changes both Limit Break (Sword Tech) and Combo (Blitz) to instead be selected from a menu, like Dance. (thanks to Feanor, original patch by LightPhoenix) - replaced two songs on 'soundtrack a', one being the WoR airship theme, the other a better version of the load screen menu song. - added two more changed songs for 'soundtrack b'. - added two optional song patches: FF7 Judgement Day, Super-R Type Wet as as Fish. - upgraded Think0028's simple nATB patch to work for Active mode. (credit to C-Dude and RoSoDude) note: everything that was previously labeled as 'header' or 'no header' is now 'h' or 'nh'. |