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[Patch] Relics Damage - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Hacks, Resources and Tutorials (https://www.ff6hacking.com/forums/forum-1.html) +--- Forum: Jidoor Auction House (https://www.ff6hacking.com/forums/forum-4.html) +---- Forum: Patches, Bugfixes, Tweaks (https://www.ff6hacking.com/forums/forum-15.html) +---- Thread: [Patch] Relics Damage (/thread-3679.html) Pages:
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RE: [Patch] Relics Damage - PowerPanda - 12-30-2022 (12-23-2022, 03:23 AM)HatZen08 Wrote: I updated the patch with the mentioned fix. You can download it here: Relics Damage 1.1 Hmm... looking at my notes, my working version still has some differences with what was posted. Here's what I have in the Update Damage section of the ASM. The 3 changed/new lines are marked with a "!!!" Code: ;update damage ------------------------------------------------------------- RE: [Patch] Relics Damage - HatZen08 - 12-31-2022 I optimized the code of your fix. Thecnically my fix is different from yours but they functionally are the same. Sorry, I couldn't resist the need to reduce the code size by a few bytes. ![]() |