Value:Visual FX

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This variable is a little special. The first 3 bits (Intro) work as a list, while the later 5 (FX) work as a bit-wise table.

Intro

ID Intro Notes
0 Normal
1 Drop
2 Scroll Up
3 Fade Not Used
4 Cinematic Demo Battles
5 Scroll Right
6 ?
7 ?

FX

ID FX Notes
08 ? Not used
10 Wall Barrier Used in Phoenix Tower
20 Invalid Target Used in Final Battle
40 Underwater Used in Sunken Worus Tower
80 Credits