Differences
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Next revision | Previous revision | ||
ff3:ff3us:doc:asm:fmt:battle_bg_data [2016/10/26 07:20] madsiur created |
ff3:ff3us:doc:asm:fmt:battle_bg_data [2019/02/12 10:29] (current) |
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| Length | 6 bytes | | | Length | 6 bytes | | ||
- | See in order: $C11CF7 ($00-$02), $1C7D ($03-$04) and $C11DF2 ($05). | + | See in order: $C11CF7 ($00-$02), $C11C7D |
- | | $00-$02 | Three pointers to BG Graphics | + | | Byte $00-$02 |
- | | | 0x7F | Pointer (3 * value + $E71650) | | + | | |
- | | | 0x80 | | + | | |
- | | | 0xFF | null | | + | | Byte $03 |
- | | $03-$04 | Two assembly pointers || | + | | Byte $04 |
- | | | 0x7F | | + | | Byte $05 ||Palette Index (3 * 16 colors) | |
- | | | 0xFF | | + | | |
- | | $05 | Palettes | + | | |
- | | | 0x7F | Pointer (96 * value + $E70150) | | + | |
- | | | 0x80 | Wavy BG (Desert) | | + |