ff3:ff3us:doc:asm:fmt:battle_bg_data

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ff3:ff3us:doc:asm:fmt:battle_bg_data [2016/10/26 07:20]
madsiur created
ff3:ff3us:doc:asm:fmt:battle_bg_data [2019/02/12 10:29]
Line 1: Line 1:
-==== Battle Background Data ==== 
  
-| Offset | $E70000 | 
-| Length | 6 bytes | 
- 
-See in order: $C11CF7 ($00-$02), $1C7D ($03-$04) and $C11DF2 ($05). 
- 
-| $00-$02 | Three pointers to BG Graphics || 
-| | 0x7F | Pointer (3 * value + $E71650) | 
-| | 0x80 |  ?  | 
-| | 0xFF |  null  | 
-| $03-$04 | Two assembly pointers || 
-| | 0x7F |  Pointer (2 * value + $E71848) |  
-| | 0xFF |  null  |  
-| $05 | Palettes (3) Index || 
-| | 0x7F |  Pointer (96 * value + $E70150) |  
-| | 0x80 |  Wavy BG (Desert) |  
  • ff3/ff3us/doc/asm/fmt/battle_bg_data.txt
  • Last modified: 5 years ago
  • (external edit)