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Editing/creating moulds...
08-08-2014, 08:56 PM
Ok, this one looks difficult(maybe i could b wrong)...
First of all i'd like to know the position of the 16 moulds used in the enemy formations, inside the hex code... after knowing that:
- I need to know how the rectangles are handled, the max space available in each mould, and how to calculate the space used from each enemy rectangle;
- The lines of code that makes you change the size of enemy rectangles;
- There's also something i've never figured out: Moulds 13, 14 and 15 doesn't have any rectangle, appearently...
Besides they never appear in any formation of the game, not even the dummied ones.
So... how do they work? are they useless/without rectangles?
In the case, if i want to create new rectangles on them and use that 3 new moulds... would that be possible? (without causing any glitch/freeze)
Does someone knows any information about that? That would be really helpful! thanks in any case
First of all i'd like to know the position of the 16 moulds used in the enemy formations, inside the hex code... after knowing that:
- I need to know how the rectangles are handled, the max space available in each mould, and how to calculate the space used from each enemy rectangle;
- The lines of code that makes you change the size of enemy rectangles;
- There's also something i've never figured out: Moulds 13, 14 and 15 doesn't have any rectangle, appearently...
Besides they never appear in any formation of the game, not even the dummied ones.
So... how do they work? are they useless/without rectangles?
In the case, if i want to create new rectangles on them and use that 3 new moulds... would that be possible? (without causing any glitch/freeze)
Does someone knows any information about that? That would be really helpful! thanks in any case
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
08-08-2014, 09:15 PM
You might want to read this post: http://mnrogar.slickproductions.org/phpB...0f51#p7023
08-08-2014, 10:19 PM
While that link is useful in general, i noticed that no one talked about moulds 13, 14 and 15... inside that thread
Does someone else know about them?
Does someone else know about them?
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
08-08-2014, 11:35 PM
08-09-2014, 03:37 AM
Huh?
So, what FF3usme shows to us, when we select them?
So, what FF3usme shows to us, when we select them?
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
08-24-2014, 03:00 PM
Is it possible in some manner, without skrewing the whole 128x128 grid structure, to put in the same mould red and blue dragon? if we count only their dimension they'd be able to stay in it, but according to my tests, you're bounded also from their square/rectangle shapes
PS. i tried to make the blue dragon fit in the grid, using a "L" formation for his tiles... something like this:
red___red___red___blue
red___red___red___blue
red___red___red___blue
blue__blue__blue__empty
You can imagine the result...
PS. i tried to make the blue dragon fit in the grid, using a "L" formation for his tiles... something like this:
red___red___red___blue
red___red___red___blue
red___red___red___blue
blue__blue__blue__empty
You can imagine the result...
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
08-27-2014, 01:56 PM
I edited a mould or two... while the rectangle are correct, i thought that i messed something, after testing them in game... after being sure that everything was right, i tested once more and it still was wrong.
To be more precise i wanted to put 4+ different monsters inside the same formation, but after the third one, the others had a glitched palette, or something.
Then i had a clue: in FF6 4 different monsters never appear in the same formation, that should also be one of the reasons why monsters in the last battle of Kefka are invisible and drawn in the background(at least for magic, tools, tiger and the other one)... because all 4 together would make glitch the 4th one!
So i tested a normal rom and i was right: the fourth monster has glitched palette, so i guess my hack was correct...
Can you confirm me that this glitch is simply a game limitation?
To be more precise i wanted to put 4+ different monsters inside the same formation, but after the third one, the others had a glitched palette, or something.
Then i had a clue: in FF6 4 different monsters never appear in the same formation, that should also be one of the reasons why monsters in the last battle of Kefka are invisible and drawn in the background(at least for magic, tools, tiger and the other one)... because all 4 together would make glitch the 4th one!
So i tested a normal rom and i was right: the fourth monster has glitched palette, so i guess my hack was correct...
Can you confirm me that this glitch is simply a game limitation?
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
08-27-2014, 11:25 PM
There's another thread somewhere on here that discusses this in length (as well as the person's solution to this issue).
https://www.ff6hacking.com/forums/showth...p?tid=2563
https://www.ff6hacking.com/forums/showth...p?tid=2563
Moogles FTW
08-28-2014, 12:08 AM
Thanks! it was exactly the stuff i was talking about, plus some extra info
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
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