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The New FFIV
02-22-2011, 07:04 PM
I'm not quite sure how the Control targetting works, but as an abstract idea, you might be able to build a table from its targetting data that essentially checks a character's ID, like CMP $01 for Locke, and then refers it to a blank Monster table? (Or better yet, a blanked Monster with the 'Cannot be Controlled' tag set.)
This would require 10 blank monster slots, however, and I'm not entirely sure how targeting works in Control. And I don't know how you would keep a twin from casting it on his/herself. On the plus side, if you're disabling the Control command for monsters, then you technically have a lot of space you can JMP to add in the necessary code.
Sorry I'm not more help.
This would require 10 blank monster slots, however, and I'm not entirely sure how targeting works in Control. And I don't know how you would keep a twin from casting it on his/herself. On the plus side, if you're disabling the Control command for monsters, then you technically have a lot of space you can JMP to add in the necessary code.
Sorry I'm not more help.
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