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Giving Umaro's attacks to another character
03-25-2017, 10:10 PM
I have noted an error with this that I unfortunately did not catch when I first posted it.
All of the commands work correctly, but Throw does not animate correctly. For my test, I gave Umaro's attack options to Gau, and had Gau equip the Rage Ring. Gau still pulled off the "Throw" attack, but it animated still using Umaro's actor ($0D). (Just to make sure, I gave Umaro's sprites to another character, but it is looking for character 0D, not Umaro's sprite.) So it's clear there needs to be another 1 byte change. I just can't figure out, based on the disassembly, where. C2/1692 through C2/170A controls the Throw command. Any ideas?
All of the commands work correctly, but Throw does not animate correctly. For my test, I gave Umaro's attack options to Gau, and had Gau equip the Rage Ring. Gau still pulled off the "Throw" attack, but it animated still using Umaro's actor ($0D). (Just to make sure, I gave Umaro's sprites to another character, but it is looking for character 0D, not Umaro's sprite.) So it's clear there needs to be another 1 byte change. I just can't figure out, based on the disassembly, where. C2/1692 through C2/170A controls the Throw command. Any ideas?
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