Users browsing this thread: 1 Guest(s)
Giving Umaro's attacks to another character

#6
Posts: 617
Threads: 49
Thanks Received: 0
Thanks Given: 6
Joined: Feb 2017
Reputation: 25
Status
None
Huh  I have noted an error with this that I unfortunately did not catch when I first posted it. 

All of the commands work correctly, but Throw does not animate correctly. For my test, I gave Umaro's attack options to Gau, and had Gau equip the Rage Ring. Gau still pulled off the "Throw" attack, but it animated still using Umaro's actor ($0D). (Just to make sure, I gave Umaro's sprites to another character, but it is looking for character 0D, not Umaro's sprite.) So it's clear there needs to be another 1 byte change. I just can't figure out, based on the disassembly, where. C2/1692 through C2/170A controls the Throw command. Any ideas?
  Find
Quote  



Messages In This Thread
RE: Giving Umaro's attacks to another character - by PowerPanda - 03-25-2017, 10:10 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite