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ASM Tasks
10-25-2016, 06:58 AM
(10-25-2016, 05:13 AM)Tenkarider Wrote: if we remove that restriction(equal or greater than $10) then we might have inside dialogues the same stuff that it's used in map dialogues, like spell learned, etc?
No. This is good for command $02, the one that draw names. Having the parameter past $0F would just load garbage SRAM past character data blocks. Dialogue and battle text are not treated the same way.
Also, is your interest about this for your own project? One staying in the shadow during the community project but implementing most of our public code in his own hack before we release ours would join Lord P. in the traitor group
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