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MMMMMagic 2.0
updated a small bug where if you wanted to assign one of the natural magic lists to an extended character (like, higher than Gogo), it wouldn't apply properly.
Also in the original I had labeled one of the C0 functions as replacing code that was actually in previously free code. Updated it so that people who have edits in C0 have less potential for accidental conflict.
Neither of these should cause problems for 99% of users.
Also in the original I had labeled one of the C0 functions as replacing code that was actually in previously free code. Updated it so that people who have edits in C0 have less potential for accidental conflict.
Neither of these should cause problems for 99% of users.
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