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FF6LE Rogue CE / Zone Doctor CE
Version 0.3 is up! (see original post)
Edit: Bug with version 0.3! Trying to expand a ROM with a filesize bigger than 0x400000 bytes will result in a validation error hence blocking the expansion process. The problem is fixed but I'm in a middle of other edits. A 0.4 version will come later on today.
Changes:
- Bank $DA can no longer be selected as Expanded Data bank or in Expanded Tilemaps banks range. Bank $DA is used for Location Names and Location data.
- Root folder for path selector is now MyComputer instead of MyDocuments. This gives access to all drives to choose a path from.
- Disabling of FF6LE Location Names textbox for non-expanded projects. You can still edit FF3us map names in a non-expanded project.
- Trimming of FF6LE Location name ID ([$XXX]) when editing. It is reapplied when saving the name to appear in the list.
- Limited Message Name (in-game map name) length to 37 characters.
- Added verification if total length of Message Names is higher than max space available when saving. (This can only happen in vanilla ROM as expanded data is exactly 37 * 256 bytes)
From now on source code will be on GitHub: https://github.com/madsiur/FF6LE-CE
I added the ASM changes reference file to the download archive as well as on GitHub (see releases).
Edit: Bug with version 0.3! Trying to expand a ROM with a filesize bigger than 0x400000 bytes will result in a validation error hence blocking the expansion process. The problem is fixed but I'm in a middle of other edits. A 0.4 version will come later on today.
Changes:
- Bank $DA can no longer be selected as Expanded Data bank or in Expanded Tilemaps banks range. Bank $DA is used for Location Names and Location data.
- Root folder for path selector is now MyComputer instead of MyDocuments. This gives access to all drives to choose a path from.
- Disabling of FF6LE Location Names textbox for non-expanded projects. You can still edit FF3us map names in a non-expanded project.
- Trimming of FF6LE Location name ID ([$XXX]) when editing. It is reapplied when saving the name to appear in the list.
- Limited Message Name (in-game map name) length to 37 characters.
- Added verification if total length of Message Names is higher than max space available when saving. (This can only happen in vanilla ROM as expanded data is exactly 37 * 256 bytes)
From now on source code will be on GitHub: https://github.com/madsiur/FF6LE-CE
I added the ASM changes reference file to the download archive as well as on GitHub (see releases).
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