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Normalised Item Magic
@Kugawattan: you misunderstand. Throw still does full damage from the back row. However, the TARGET'S row now modifies damage (as in, if the target hit with the thrown weapon is in the back row, they take half damage).
This should only be an issue with monsters using Throw on characters. I believe monsters always start out in the front row and can't change it (unless they're somehow hit with R.Polarity).
This applies to Morph and Defend, too, by the way (both halves damage taken). Again, not a big issue unless your mod relies heavily on monsters throwing pointy stuff at your characters.
This should only be an issue with monsters using Throw on characters. I believe monsters always start out in the front row and can't change it (unless they're somehow hit with R.Polarity).
This applies to Morph and Defend, too, by the way (both halves damage taken). Again, not a big issue unless your mod relies heavily on monsters throwing pointy stuff at your characters.
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