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Pony Fantasy VI Remake
04-14-2016, 06:02 PM
Sorry, I don't have much time today to look into this. But here are some thoughts for now.
If you can look up the original battle event there should be something interesting in the battle animation for monsters in slot 2 and 4.
Padding with empty tiles might screw the cursor position, but I'm not sure.
Quote:From your tests, does the layering work off the the top of the sprite, or the bottom?I did the tests with evenly sized sprites I think :S so I don't really know, but I would expect bottom since this is to provide depth to the picture.
Quote:The battle event would cause the sprite layers to change? Because if that's so it may be, I've been testing this via my bonus boss change that initiates the battle by talking to Gestahl's portrait in Jidoor.
If you can look up the original battle event there should be something interesting in the battle animation for monsters in slot 2 and 4.
Padding with empty tiles might screw the cursor position, but I'm not sure.
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