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FF6 ROTDS 1.3.1 review

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Quote:It's not about noobs wanting a change. It's about normal players, having played every console ff to date I would hardly call myself a noob
My OP:
Quote:...listen literally all what newbies/average player want
It was Lockirby2 to say that i said he heard only noobs... i dunno what stopped me from correct his sentence.


Quote:Also needing quicksilver's to win that battle at all is stupid, sorry it is!
Never said that making their use necessary for victory, then difficulty is justified... i say that when someone is trouble, then Quicksilver might be the trump card he's searching for(like it might be a Megalixir in another situation) despite good player might not even have need of them, what i wanna underline is that you find item to use them! If you have to stop from using Quicksilvers even in endgame because it's cheap and everything then why do they exist? reasoning in that way they are the same of 10 empty chests/loots


Quote:trying to protect origins of something you never played yourself is stupid 2
that might potentially be my greatest regret, my bro won't stop taunting me for having played worse versions than ROTDS 1.0 (please don't judge him, he cares a lot more about gameplay than music and graphics and i can understand him somehow, he beat Zuriel 1.0 with avg level 60-65 and had to change equips just one time before figuring out how to beat him)
Said that i think i'm gonna do an extra segment beyond the end in which i'll challenge Zuriel 1.1(i asked Gi Nattak for 1.0 but appearently he gave me something that i'm not able to describe... was that a demo perhaps?) with my 1.3.1 endgame save to atonish my sins of not having played 1.0... if i can beat him that should be enough to prove i could do the whole game without too much troubles... it's just that i don't have enough time to do another whole ROTDS run, sorry.


Quote:you say that this version is 2 easy but on several pms and such from external sites iv had people asking me what to do how to win etc and i'm sure mike gets flooded with many each week.
I'm not saying that this version is too easy: i'm saying that Zuriel IS too easy! except few bosses like Proton, anyone remembers to having heard from me saying that the whole game is easy??? i apreciated most of the bosses of the game, i even congratulated myself with Gi Nattak about Souleater boss fight(the one in Avalon's dream) for being the battle which i hated the most...
Theorically 3 Statues are nerfed a lot but i let it slide somehow, it's the endgame battle that is really easy(1-3 tiers in particular) and Zuriel that is more or less at the same level of the statues(in terms of difficulty curve that's wrong both in an hard and an average hack)


Quote:you are one person! things got changed because the majority (ie more then one person) said it was too hard.
And i really must say that the sentence of the quote above represents a lot why once upon a time we had our good oldschool games and now we have AAA mainstream games with outstanding graphic, "accessible" to everybody and everything.
NOTE: that doesn't mean that ROTDS sucks like AAA games! i'm saying that the sentence you used is the one that have been abused most from software houses in those last 10 years and brought in videogames worldwide scenario horrible games "accessible" to everybody, i suggest you to not use it because it's a really dangerous one...


Quote:but in my opinion you can't think raditz fits and adventure time doesn't
wait, what are you talking about? Surprised is said Raditz DOESN'T fit, not the opposite! Adventure Time is enjoyable because they are just there and don't forcefully try to insert themselves inside the main plot, Raditz does that but in a wrong way, so it's somehow unpleasant his presence... i mean if you don't do it it's ok; if you do it and you fit inside the main plot is even more ok; if you do that but you don't fit then it's not ok.


Quote:i find it really unfair that you judge this hack purely on how hard it is in all honesty

Huh?!?
Quote:1) Sprites: 9.5/10
2) Songs: 9.9/10
3) Innovation factor: 8/10
4) Balancement: 7/10

OVERALL SCORE: 8.5/10
The game is not ruined...
No, seriously, what are you talking about??? the lack of difficulty in the endgame and few others impacted for merely 2 points on one of the 4 scores(0.9 was what was necessary to nerf properly in 1.0 in order to score a perfect value... please notice that most of the times the max will be 9.9 instead of 10) those 2 points are divided by 4 so the lack of difficulty in certain battles impacted no more that 0.5 points of the final score: since i gave 8.5 vote to version 1.3, then in 1.0 would mean 9.0 vote... but that's not true because there's a significant gap both in terms of "Sound" and "Sprites"(maybe even "Innovation factor") compared to the current updates, which means that actually if i'd make a separate review for v1.0 you might be surprised in seeing that the "OVERALL SCORE" of v1.0 would be something like 8.0/10 which means that 1.3 version is overall better than version 1.0
Guys, don't misunderstand me: you all made an excellent work and version 1.3 is better than version 1.0 in general.
The only field in which 1.0 beats 1.3 is balancement(the review is based on the assumption it should be hard, please don't reiterate this point) nothing else...

PS. assuming that with current updates(until 1.3) you'd used 1.0 monsters instead and correct them with what i defined "proper nerf", then "balancement" score would have become 9.9 and the "OVERALL SCORE" would have become 9.2/10 FYI.

I mainly focus on the difficulty basically because i don't want to make another thread to discuss about it, i don't focus on the rest because there's not really much to explain: you made a great job in the other fields and that's all.

- In graphics there might be room for further improvement(after all in 1.4 you made some new sprite, right?) but how to do that it's vague, depends on you;
- Sound is almost perfect... there's no room for improvement, even if you add extra songs that won't increase the score, it will still be nice for the player, anyway;
- Innovation Factor is about the changes you made in general compared to vanilla and how they fit in the game, most of the gap is due to the fact you actually didn't added a total new feature(except guest allies and their item, which i already mentioned)... something that might improve this score could be extra new maps after Madsiur will release the ultimate expand tool... or a new feature which i can't imagine right now(for example BNW implemented that new Esper CP(not sure if it was CP) points assignment system... i believe i understood what is it, still i have to see that with my eyes, but it wont happen until 2.0 Tongue... about BC, well it's not a innovation: it's a revolution! no surprise he has 9.9 to that score... rather than having innovations his game itself IS an innovation Laugh )


Quote:i know bnw had no new graphics so that missed that section altogether on your review for that. Surely that should have got a 0 for that
here it fits perfectly a sentence i like a lot:
[Image: motivational-wallpaper-everybody-is-a-ge...=300&h=224]
If you pay attention to all the reviews i made around the site you'll notice that not all the 4 scores match among different reviews(some of the scores will be the same but not all 4 scores at the same time) you can't judge BNW for music and graphics so i'd place something instead, mostly some aspect that have been touched in that game in particular(which i don't wanna define right now and probably not even later) btw i actually never made a review for BNW it's not like there was something i wanted to discuss about to be honest, it's just good, not impressive, but good... end.
Anyway just to let it know, BNW statues and final battle are WAY more difficult than ROTDS 1.3 and that was one of the things that annoyed me a bit(my party was more or less in the same situation of ROTDS one, so no excuse) they say all the time and everywhere that the game is harder than vanilla, but just challenging and so i'd evaluate balancement from that point of view since the beginning, to be honest balancement is their best work, damage formulas in particular, hence i'd give them 9.9/10 on that score or maybe 9.5/10 because i actually feel like they don't even realize that maybe the difficult of the hack is more than challenging(maybe in 1.0 was just challenging, that would explain why my bro hates BNW) when i played 1.5.2 my impression was that the game after a certain point got a sudden boost and became quite hard, more that what can be defined just "challenging", but that's another story.
PS. they did with players's complaints the exactly opposite than what Gi Nattak did: bounce them(it shouldn't be me to say that... but even too much, to the point of totally ignore them) despite that it's the most notorius FF6 hack in the web... maybe you should get(just a little) a slice of that attitude toward complaint floods! Objection!


Quote:i think we had a similar thing from you in regards to the portrait changes, of which you just stated you didn't like (no reason given)
Actually that was my bro reaction; after paying a better attention i must say that Tifa wasn't that bad, the only one which was lame was Aurora's portrait which had a really dark neck and that wasn't good(i don't remember which version was)
On a side note even my bro changed mind later(sorry if i didn't update that statement, but according to how good they are in 1.3 version i might assume that i pushed you to do a even better work, so it's fine in this way Tongue )


Quote:and if i was mike what i would do is send you an editable version and let you modify it in regards to difficulty and see how many people could beat your version.. i bet it would be just you and a select few others.

There's no need of that: i know how to manually unlock the game on my own Tongue
i'd love to do that(ROTT: Return Of The Tenkarider Laugh ) maybe one day... if only i'd even have time to do my CotG hack at least... i have problems in making progress with it... Sad

____________________________


EDIT:
Quote:despite that it's the most notorius hack in the web
-> it's the most notorious FF6 hack in the web... rofl XD

still have to read posts after the one of JamesWhite, i posted it while you were adding other posts and then i went to have dinner


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Messages In This Thread
FF6 ROTDS 1.3.1 review - by Tenkarider - 11-13-2015, 08:25 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 04:46 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 07:50 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 11:57 AM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-14-2015, 02:20 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 05:43 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 08:07 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 12:42 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 12:52 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:07 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:45 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 04:14 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:06 AM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 12:02 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:56 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 02:22 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 03:08 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:15 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 03:54 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 05:16 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 06:04 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 07:07 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:11 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 10:49 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-16-2015, 08:53 PM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-16-2015, 09:14 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-16-2015, 09:34 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-17-2015, 04:04 AM
RE: FF6 ROTDS 1.3.1 review - by Abel.Emporia - 11-28-2015, 06:31 PM
FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 01:21 AM

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