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FF6 ROTDS 1.3.1 review

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Stop! Epic time!

It's not about noobs wanting a change. It's about normal players, having played every console ff to date I would hardly call myself a noob. Also needing quicksilver's to win that battle at all is stupid, sorry it is! They are rare and hard to come by I believe I had just one in that final battle 1.3, trying to protect origins of something you never played yourself is stupid 2.

Speaking as some1 who spoke to gi several times on difficulty and such he was never satisfied with it balance wise and as lockirby says often played with god mode, which i dunno if you realise this gives you higher stats then you are able achieve via normal playthrough. While i agree with you this isn't ideal, mike had many things to regarding new events and such where if one line of script/code/whatever is fucked the game crashes. so i can understand why he would do this, after all he had playtesters to report on this however many just played the game and gave no constructive feedback

you say that this version is 2 easy but on several pms and such from external sites iv had people asking me what to do how to win etc and i'm sure mike gets flooded with many each week. you are one person! things got changed because the majority (ie more than one person) said it was too hard.

You did raise some valid points and i'm not denying that zuriel could probably stand to be a TOUCH harder but no more.. you say this hack was marketed as harder well i would also count having to find new npc locations, fighting new bosses/enemies with different skills as harder or in his own words increased GAME difficulty.. notice how it dosnt say harder bosses but GAME.

The point you raised about raditz is a fair one and i agree, but in my opinion you can't think raditz doesn't fit and adventure time does at least some explanation (albeit crappy) is given for raditz belive me im on your sidefor this i went through each esper and tried to make them more relevant to ff as a whole for instance.

I find it really unfair that you judge this hack purely on how hard it is in all honesty, everything else you barely touched upon, i know bnw had no new graphics so that missed that section altogether on your review for that. Surely that should have got a 0 for that.. just sayian Tongue. Don't worry about protecting the origins of something you had nothing to do with (ie the old version) i know you fixed many bugs in the new and I and many other praise you for it! but you have to understand that you are not an average player and FYI a good reviewer goes into detail about both the negatives and positives of a hack and gives in detail a list of ways it can be improved, it seems to me you just give your opinion and if it's not what you like its wrong.. i think we had a similar thing from you in regards to the portrait changes, of which you just stated you didn't like (no reason given). Thanks for your input tho theres my 2 cents on the matter

and if i was mike what i would do is send you an editable version and let you modify it in regards to difficulty and see how many people could beat your version.. i bet it would be just you and a select few others.
sorry if you find me condescending here it's not my intention i have a habit of pissing people off cause i don't pull my punches in regards to ignorance. If lockirby says its too hard its too damn hard lol, i wouldnt call a few nerfs and it is just a few a radical change.


The only limit is imagination. And 16 colors.. I guess 

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Messages In This Thread
FF6 ROTDS 1.3.1 review - by Tenkarider - 11-13-2015, 08:25 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 04:46 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 07:50 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 11:57 AM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-14-2015, 02:20 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 05:43 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 08:07 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 12:42 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 12:52 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:07 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:45 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 04:14 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:06 AM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 12:02 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:56 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 02:22 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 03:08 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:15 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 03:54 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 05:16 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 06:04 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 07:07 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:11 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 10:49 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-16-2015, 08:53 PM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-16-2015, 09:14 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-16-2015, 09:34 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-17-2015, 04:04 AM
RE: FF6 ROTDS 1.3.1 review - by Abel.Emporia - 11-28-2015, 06:31 PM
FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 01:21 AM

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