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FF6 ROTDS 1.3.1 review

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Quote:For the record, Gi Nattak never finished his own hack on a normal playthrought up to version 1.3 (or is it 1.2 ?), so he probably had a biased view on how hard the previous versions were. Killing everything with the best equipment and an "all 99" inventory can only make you think your hack is less difficult than what it is in reality.
Definitely a questionable way to test stuff, unless you only wanna verify if bugs are triggered, rather than ponderate the balance... Finger


Quote:The balance curve is still somewhat unstable, but your suggestions would make it more unstable, not less. I do agree that Zuriel was nerfed a little too much, but not a lot too much.
Well... when we discussed about Staryu/Starmie fight and Proton(was that the name?) i thought we were reaching a point of agreement here to not make those battles too much easy or hard... i hope that wasn't a loss of time.

I believe you're giving to "stable" the same meaning of easy and that's not the case... stable is what i call a point of agreement between the 2 versions.
You say "not a lot too much", but i think it's too much generous from you that statement... On a side note even my bro complaints about that: he's a completely different person compared to me but this time he's almost upset from the nerf
(anyway the greatest nerf of the whole hack is Sephiroth which is weaker than his vanilla counterpart, Sleep.(check a video if you're sceptic) i don't know why but despite i mentioned it at least 3 times no one still replied to that)


Quote:Perhaps... the way you phrased that always sounded like "No nerfs is better, but 80% of the original power is okay as a compromise, I guess". Besides, if it's in the shoutbox it's not guarenteed that I'll see things, especially since you are up and about when I'm at work or asleep a lot, so it's not necessarily "ignoring" anything.

I can accept a compromise, actually i'd have been among people that asked to nerf version 1.0 a bit, simply because it's just crazy to say "ok, if you don't have eiko with Flammie or Arc you can't win"
Said that i still have to remind that you find 10 Quicksilvers in the whole game and if you really have that much problems, i wonder if people have ever tried to use them, because they really make the difference... i mean, they exist to be used, right? not just as collectibles... in 1.3 version the only place in which is a good and legit idea to use them is against AlphaOmega in the bossrush.

Anyway that "you" is a 2nd person plural you: no surprise that you miss shouts in the shoutbox(which is why i'd like to discuss here those stuff rather than shoutbox)
but it was aimed to most of FF6Hacking.com community which answers only to some selected statement.


Quote:While I'd agree with the nerf being a tad too much, when you say things like "If this were version 1.0 game balance would be 9/10" it leads me to believe that you want 1.0 or nearly 1.0, not halfway between 1.0 and 1.3.
Since my review assumes that the game is intended to be hard, it's closer from being balanced "too much hard" than "too much easy" in terms of balancement from that point of view, anyway it would be 9/10 because it needs to be perfectioned, or i'd said 9.9/10 instead.


Quote:Mostly I was thinking about the large volume of references here. It seems to be a point of contention for a lot of people, so any review worth its salt should either mention it as a drawback or explain why it's not a drawback.
You mean references to other stuff(like Adventure time guys) or references to who helped with ROTDS game creation?(like Jackimus in the house that plays songs)

Something tells me that is the first type of references... well what can i say? I admit that there's some reference that fails to fit in the game: what comes in my mind here i think it's mostly Raditz, which tries to enter inside the plot, despite he really has nothing to do with it, i mean... what's his relation with Rohan(help me there because i don't even know who's Rohan) and why he should replace Vargas? even the fact that he's summoned from Zuriel... yes, i must say that Raditz is the most pointless existence in the hack.
Another very questionable point of the game is that you enter inside esper world(a peaceful location) and you go to kill Shenron, despite he represented a hope for people in Esperville... here the player does something that a villain would do! ;[

Fun fact: the references that have a questionable role inside the game come often from Dragon Ball... i wonder why.
About the other references... they really weren't a drawback of any kind, it comes to my mind a game like I Wanna Be The Guy, which is basically made only by references and i entirely appreciated it.
In short terms some problem with references is when they try have a role in the main plot or even try to replace a "vanilla" segment of the story but fail in doing that, like Raditz.

I indirectly counted even that in the review, and i guess it's inside "Innovation factor" section... after all some point is lost even there.


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Messages In This Thread
FF6 ROTDS 1.3.1 review - by Tenkarider - 11-13-2015, 08:25 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 04:46 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 07:50 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 11:57 AM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-14-2015, 02:20 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 05:43 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 08:07 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 12:42 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 12:52 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:07 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:45 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 04:14 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:06 AM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 12:02 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:56 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 02:22 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 03:08 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:15 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 03:54 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 05:16 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 06:04 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 07:07 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:11 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 10:49 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-16-2015, 08:53 PM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-16-2015, 09:14 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-16-2015, 09:34 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-17-2015, 04:04 AM
RE: FF6 ROTDS 1.3.1 review - by Abel.Emporia - 11-28-2015, 06:31 PM
FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 01:21 AM

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