Poll: What do you want to race? This poll is closed. |
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Beyond Chaos standard mode | 1 | 50.00% | |
BC's Ancientcave mode | 1 | 50.00% | |
BC's Speedcave mode | 0 | 0% | |
Total | 2 vote(s) | 100% |
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Racing on twitch with Beyond Chaos
10-03-2015, 11:05 PM
I mean, there's a storied history of dungeon design principles where the player is required to reach one part of the dungeon before being able to progress in another part. That's basically the foundation of Legend of Zelda and Metroid. There's not much difference between going to a room to get a key that opens a door, and going to a room to hit a switch that opens the path. Backtracking isn't fun, but I find forced exploration fun as long as there isn't much backtracking.
I'll concede that the one-way exits are annoying, but to be fair I did try to keep those to a minimum (they're only used to fill out an exit when there's no other exit to match it with). One-way exits have a purpose too; they can put you in a situation where either you have to flex your memorization skills, or you are totally unfamiliar with your surroundings. The problem in the BC ancient cave is that it's never clear when you've gone through a one-way exit.
I'll concede that the one-way exits are annoying, but to be fair I did try to keep those to a minimum (they're only used to fill out an exit when there's no other exit to match it with). One-way exits have a purpose too; they can put you in a situation where either you have to flex your memorization skills, or you are totally unfamiliar with your surroundings. The problem in the BC ancient cave is that it's never clear when you've gone through a one-way exit.
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