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Auction House: Expanded-Workable
(02-04-2015, 06:41 PM)catone Wrote: Known Issues:
- The stage girl moves forward, then drops NPC on top of herself for auction. (Have to add a quick check for that type auction to bypass that action queue in the subroutine).
- Some dialogue is a little.... funny... (Just a few typos in the message #'s)
- Player does not see a price when given the choice to bid or pass (Can't fix it, as said I'm not using anything outside of normal auction stuff so I set all "bid/pass" options to use the same message and used the 7 or 8 extra messages with prices for other stuff)
- One NPC twitching, a different NPC bidding (I confused a few NPC numbers, already adjusting for it now)
- One auction crashes soon as you take your seat (I think its the airship because thats the only one I haven't seen that should be running still have to find a problem though)
- Chocobo doesn't face the crowd while being sold (Maybe a bug, maybe not, its a show bird, they are trained to do that)
- Pricing and bidding on one item doesn't match up at start of auction (Player's part is correct, just not the other bids/wrong msg)
That is a great effort of yours to make te aunction more random and fun. When these issues are fixed (except #3 and #6), we'll add your patch to the correct sub-forum.
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