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Costume Room (Idea)
01-26-2014, 08:15 AM
(This post was last modified: 01-26-2014, 08:17 AM by Murak Modder.)
It sounds to me that this idea could work quite nicely if we incorporate the expanded NPC spritesheets into this, while I didn't expand any NPC spritesheets personally, it shouldn't be too difficult to add in one or two for things like Opera Celes, Gerald, Caped Cyan, etc.
And since there's already spritesheets for the soldier and merchant, those could be for Locke since he changes into those naturally ingame.
Here's a link to it - http://www.ff6hacking.com/forums/showthr...p?tid=2329
So it doesn't sound unfeasible, though it will require work on your end to get it to work.
Edit - I forgot to mention hat some outfits and NPCs have colours we can't normally use, so you may have to allow all the colours, which is explained here.
And since there's already spritesheets for the soldier and merchant, those could be for Locke since he changes into those naturally ingame.
Here's a link to it - http://www.ff6hacking.com/forums/showthr...p?tid=2329
So it doesn't sound unfeasible, though it will require work on your end to get it to work.
Edit - I forgot to mention hat some outfits and NPCs have colours we can't normally use, so you may have to allow all the colours, which is explained here.
┬──┬ ノ(゜-゜ノ) I return thee table to thy intended position, mankind does not mean to flip you so often.
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