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The 15th Man Project: ASM Thread
10-07-2013, 09:55 AM
Ok guys so we have a special ablility to work with, and need it coded. It's a pretty complex one, so I don't know how long this may hold us up... but I want to continue with the project anyway and do what we can. I really need some people to step up here. Any coders on the site that aren't helping, should.
Anyone have ideas for coding Fuse? We need to look at C1 (battle menus), Start-up spell animations (FF3MDE work), C2 (Battle mechanics), and C3 (Player menu screen).
@Gray, did you get your patch complete? If so PM me a download link or I can give you my email so you can send it directly. Then I can check you off.
@Eggers, I know you have been super busy and I was happy to see you post the other day, just wanted to check in and see if you think you still might be able to finish the OAM work. If not let me know.
Anyone have ideas for coding Fuse? We need to look at C1 (battle menus), Start-up spell animations (FF3MDE work), C2 (Battle mechanics), and C3 (Player menu screen).
@Gray, did you get your patch complete? If so PM me a download link or I can give you my email so you can send it directly. Then I can check you off.
@Eggers, I know you have been super busy and I was happy to see you post the other day, just wanted to check in and see if you think you still might be able to finish the OAM work. If not let me know.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
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