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The 15th Man Project: ASM Thread
09-09-2013, 11:37 PM
That's a really good idea. So good, I'm leaning toward it. I could probably make the necessary code changes without too much hassle, but im not inclined to move all the chest data myself (im lazy like that). The main downside is that it would mean this patch couldn't loaded with existing saves without giving her a jumbled magic list... Actually, thats not true... I wrote custom event code to totally clear a magic list... maybe I could put that in and clear all the data needed when you recruit her, and then the players would just get to reopen a ton of chests since they will be looking at the new bits for them.
Hrm... Gray, if you are up to it you can make these changes. Alternatively, if anyone wants to move the chest data for me I can do the ASM for the magic code.
Hrm... Gray, if you are up to it you can make these changes. Alternatively, if anyone wants to move the chest data for me I can do the ASM for the magic code.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
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