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Advice Wanted

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Thank you very much!

Now I see how SNES 2bpp and 4bpp work.

(07-07-2013, 05:36 PM)Madsiur Wrote: For the first question, read my answer about the ''Byte forward button'' in the previous post.

I meant if I already have a some tiles, which looking normal (for example, when I open ROM file with Tile Editor character sprites are looking normal), can I be sure that I don't need to push these buttons for the purpose of finding other tiles that look disrupted. Or I have to look through the ROM file 32 times to be 100% sure that I don't miss anything (if 4bpp).

(07-07-2013, 05:36 PM)Madsiur Wrote:
Code:
0481C0    0491BF    FONT    No    "Small Font Graphics Data (8x8x2, 16 bytes each)"
0492C0    04A6BF    FONT    No    "Large Font Graphics Data (16x11x1, 22 bytes each, range 0x20-0x7F)

I found "Small font" in 2bpp format
[Image: 2PTdFlz2RHo.jpg]

But didn't get how to see "Large font"...and actually didn't understand what mean decimals in brackets.

And in addition, I can't find dialogue font by Relative Search...

Sad
  Find
 



Messages In This Thread
Advice Wanted - by Altair - 06-08-2013, 02:19 PM
RE: Advice Wanted - by madsiur - 06-09-2013, 01:09 AM
RE: Advice Wanted - by Altair - 07-07-2013, 12:07 PM
RE: Advice Wanted - by madsiur - 07-07-2013, 12:40 PM
RE: Advice Wanted - by Altair - 07-07-2013, 04:47 PM
RE: Advice Wanted - by madsiur - 07-07-2013, 05:36 PM
RE: Advice Wanted - by Altair - 07-08-2013, 10:36 AM
RE: Advice Wanted - by madsiur - 07-08-2013, 07:14 PM
RE: Advice Wanted - by Altair - 07-08-2013, 07:59 PM
RE: Advice Wanted - by madsiur - 07-08-2013, 08:04 PM
RE: Advice Wanted - by Altair - 07-08-2013, 08:42 PM
RE: Advice Wanted - by madsiur - 07-08-2013, 09:36 PM
RE: Advice Wanted - by Altair - 07-08-2013, 09:58 PM
RE: Advice Wanted - by madsiur - 07-09-2013, 09:44 AM

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