Users browsing this thread: 1 Guest(s)
Turning Runic into Cover

#10
Posts: 3,971
Threads: 279
Thanks Received: 237
Thanks Given: 58
Joined: Oct 2011
Reputation: 65
Status
Tissue-aware
(07-26-2012, 08:07 PM)Edrin Wrote: Ok, so I need some help with Runic's targeting? I see the table in the CF bank, but that still doesn't allow me to change runic's target... It seems some abilities have hard-coded targeting but I'm having a heck of a time tracking it down. I don't think it's in the C2 Bank at all unless I am missing something major. If how I'm reading it is right, C2 has more to do with the actual actions as they are performed; while the C1 bank deals with action selection through menus and whatnot as well as sprites and some other stuff... so I would expect to find it in the C1 Bank... but so far all I'm finding is Runic's animation.

Unless I'm mistaken, the targeting would be in C2. As for C1, it's usually for animations and graphics. I could find this:

Code:
C2/3538: B9 A0 3A     LDA $3AA0,Y
C2/353B: 4A           LSR          (is this a valid target?)
C2/353C: 90 20        BCC $355E    (branch if not)

The ram map I have doesn't specify what is this byte ($3AA0) but maybe it's where the target is store (between the 4 party member and the 6 possible monsters). Targeting is is a bit out of my scope, simply because I never really changed anything related to it. I'll try to check this more deeper tonight.

In the meanwhile, you can check the RAM map I have posted. It's taken from various sources and it's quite reliable when you need to know what is loaded: https://www.ff6hacking.com/forums/showth...p?tid=1408

Another thing you can do is ask help on the Slick Forum in the "Game Modification Station" sub-forum. Lenophis or Assasin could probably come up with a better answer than mine, as they are responsible of many of the comments you see in C1, C2 and C3. Assasin is also a C2 specialist.
  Find
Quote  



Messages In This Thread
Turning Runic into Cover - by B-Run - 07-20-2012, 05:19 PM
RE: Turning Runic into Cover - by Gi Nattak - 07-21-2012, 02:31 PM
RE: Turning Runic into Cover - by SSJ Rick - 07-21-2012, 03:34 PM
RE: Turning Runic into Cover - by Sutebenukun - 07-21-2012, 04:21 PM
RE: Turning Runic into Cover - by madsiur - 07-21-2012, 06:05 PM
RE: Turning Runic into Cover - by B-Run - 07-22-2012, 07:00 PM
RE: Turning Runic into Cover - by madsiur - 07-24-2012, 08:50 PM
RE: Turning Runic into Cover - by B-Run - 07-24-2012, 11:19 PM
RE: Turning Runic into Cover - by B-Run - 07-26-2012, 08:07 PM
RE: Turning Runic into Cover - by madsiur - 07-27-2012, 12:29 PM
RE: Turning Runic into Cover - by B-Run - 08-15-2012, 11:47 AM
RE: Turning Runic into Cover - by Catone - 08-15-2012, 01:39 PM
RE: Turning Runic into Cover - by B-Run - 08-15-2012, 01:58 PM
RE: Turning Runic into Cover - by Catone - 08-15-2012, 05:04 PM
RE: Turning Runic into Cover - by B-Run - 08-15-2012, 09:17 PM
RE: Turning Runic into Cover - by Catone - 08-15-2012, 10:06 PM
RE: Turning Runic into Cover - by Timbo - 04-22-2017, 05:13 PM
RE: Turning Runic into Cover - by B-Run - 04-24-2017, 07:30 AM
RE: Turning Runic into Cover - by Timbo - 04-25-2017, 12:24 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite