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Turning Runic into Cover
07-22-2012, 07:00 PM
Thanks for the help. I might have a work around, but it will be kinda tedius to implement. Essentially I will have to go back and remove the runic flag manually after the attack is set up for each menu action so they don't trigger it.
I wasn't dead set on having it work just like true knight/love token, but if it ends up working better that way then sure. For starters tho I just need to differentiate my parties attacks from the enemies.
Sorry for no code for direction, I typically only have time to post from my phone on the weekends. But search c2 bank for "runic function" to help give you an idea of some of what I'm looking at.
I wasn't dead set on having it work just like true knight/love token, but if it ends up working better that way then sure. For starters tho I just need to differentiate my parties attacks from the enemies.
Sorry for no code for direction, I typically only have time to post from my phone on the weekends. But search c2 bank for "runic function" to help give you an idea of some of what I'm looking at.
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