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Beginner's Event Editing Written Tutorial (cutscenes, action queues, etc)
(02-12-2012, 11:37 AM)Lockirby2 Wrote: The tutorial says he is supposed to walk off the edge of the cliff with this code. However, he just walks up a little further, turns left (which doesn't do anything noticeable), and walks down and left. Since he is already at the right side, he doesn't make it off the edge, which is why I'm thinking he needs to walk left one more instead of facing left.
Well I don't have this particular event in front of me but here are the values that can be changed for the movement in an action cue. Try experimenting and play with those:
Code:
80 Move character up 1 tile
81 Move character right 1 tile
82 Move character down 1 tile
83 Move character left 1 tile
84 Move character up 2 tiles
85 Move character right 2 tiles
86 Move character down 2 tiles
87 Move character left 2 tiles
88 Move character up 3 tiles
89 Move character right 3 tiles
8A Move character down 3 tiles
8B Move character left 3 tiles
8C Move character up 4 tiles
8D Move character right 4 tiles
8E Move character down 4 tiles
8F Move character left 4 tiles
90 Move character up 5 tiles
91 Move character right 5 tiles
92 Move character down 5 tiles
93 Move character left 5 tiles
94 Move character up 6 tiles
95 Move character right 6 tiles
96 Move character down 6 tiles
97 Move character left 6 tiles
98 Move character up 7 tiles
99 Move character right 7 tiles
9A Move character down 7 tiles
9B Move character left 7 tiles
9C Move character up 8 tiles
9D Move character right 8 tiles
9E Move character down 8 tiles
9F Move character left 8 tiles
A0 Move character right/up 1x1 tiles
A1 Move character right/down 1x1 tiles
A2 Move character left/down 1x1 tiles
A3 Move character left/up 1x1 tiles
A4 Move character right/up 1x2 tiles
A5 Move character right/up 2x1 tiles
A6 Move character right/down 2x1 tiles
A7 Move character right/down 1x2 tiles
A8 Move character left/down 1x2 tiles
A9 Move character left/down 2x1 tiles
AA Move character left/up 2x1 tiles
AB Move character left/up 1x2 tiles
C0 Set entity's speed (within the event) to slowest
C1 Set entity's speed (within the event) to slow
C2 Set entity's speed (within the event) to normal
C3 Set entity's speed (within the event) to fast
C4 Set entity's speed (within the event) to fastest
CC Turn character up
CD Turn character right
CE Turn character down
CF Turn character left
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