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Unbreakable
07-25-2016, 09:00 PM
After thinking about it a bit more, I'm starting to feel like removing Glare from the enemies in the South Figaro Cave might be a good idea. The good thing about the Poison and Sleep status effects is that they can be worked around if you don't have the requisite healing Items, but it's a lot harder to do the same with Petrify. I think that might fix the worst of Nattak's issues in that dungeon while still keeping the positive elements. I feel like this is the real issue and that allowing the player to run faster would just be a band-aid fix.
Keep up the good work!
Keep up the good work!
Moogles FTW
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