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my First attempt at a sprite sheet (Aisha from Romancing saga 1 snes)
06-14-2016, 02:32 PM
(This post was last modified: 08-12-2017, 05:07 PM by madsiur.
Edit Reason: Extra info accidently left out.
)
Ever since I first tried out a ff3 hack (the first one tried being ffvi: a complete hack), I've wanted to try to make a custom sprite sheet of something.
This first design I made is of the character Aisha from Romancing saga for the snes. I was intending to use this design in a edit of a rom I've been developing, but I am experiencing too many issues trying to give a unique palette to slot 6 (specifically palette 9 for overworld/towns, palette 7 for battle works just fine.). So instead, I decided to post this first successful attempt at making a sprite sheet.
I bear some troubles when it comes to head direction changes, so certain designs have resulted in a repeat use.
Edit: I forgot to mention I did some improvising with the colors due to the original Aisha design actually using all 16 colors in the palette.
This first design I made is of the character Aisha from Romancing saga for the snes. I was intending to use this design in a edit of a rom I've been developing, but I am experiencing too many issues trying to give a unique palette to slot 6 (specifically palette 9 for overworld/towns, palette 7 for battle works just fine.). So instead, I decided to post this first successful attempt at making a sprite sheet.
I bear some troubles when it comes to head direction changes, so certain designs have resulted in a repeat use.
Edit: I forgot to mention I did some improvising with the colors due to the original Aisha design actually using all 16 colors in the palette.
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