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Random Offering
05-10-2016, 07:57 PM
(04-24-2016, 10:44 AM)Madsiur Wrote: If you disable half-damage modification for offering, I think it compensate for the randomness (having a moderated chance of 1 or 2 hits).
Can you elaborate on what this means? So vanilla Offering does half-damage with each hit, and by disabling that property as well making it limited to 1 or 2 hits, you can make it more balanced?
Just trying to understand what would be an ideal setting for this tweak. I'm much interested in this, I was going to exclude Offering from my personal rom but this has potential to make it something that resembles fair.
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