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FF6 ROTDS 1.3.1 review

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Quote: i think the true balance would be between the difficulty of players like yourself and players like me and madsiur.
If you think you might be above the average and so the balance should be between you and us, well... that's what i'm aiming at.


Quote:but making shit impossible only caters to one type of player and makes the audience for such a thing smaller.
Why you keep assuming i want 1.0 Zuriel, even if i keep saying through the whole thread that i'd nerf it too?(even if the nerf would be less harsh than 1.3 version's one) check my previous post to figure that out...
If the point would be:"okay, you can choose only 1 among 2 options... v1.0 or v1.3" then i'd vote 1.0, but if i'd be able to create a third solution i'd say that v1.0 requires a nerf less harsh than 1.3.


Quote:Yes, Quicksilvers may be a trump card, but no boss fight should be made to be difficult with the expectation that the player can use Quicksilvers to offset the difficulty, because it's entirely possible that the player has no Quicksilvers left for the fight.
i don't want to create that scenario(because i already know that someone might already ran out of Quicksilvers) but i feel like it should be something like... you(LK2) are fighting a boss, you're in a bad situation like 2 allies dead and something else and there you think: "oh, i have some Quicksilver in the inventory, if use one right now i should be able to end the fight in one single action(or recover the party quickly) but hell no, that's against my ethics!" and so you just keep fight without it;
another random guy in the same situation: "oh, i have some Quicksilver in the inventory, if i don't use it i might risk to not act in time to save the party, i don't want to risk of losing after having made so far!" and so he uses it(maybe it wasn't even necessary)
Quicksilver might be good also to counter a sudden bad situation due to bad luck or something, i believe it's something similar to one situation that Madsiur described some post ago.


Quote:Easy games can be enjoyable as well, you know
that brings me back to some similar post i replied in the first months after registering... it's not like i love to give the same answer multiple times, anyway at least 40% of games i played fall under easy group, and i enjoyed them... but my reaction is heavily affected from my expectations on that game: if it's unknown, no expectations; if i already know the game is considered hard, then i expect an hard game, if it's considered easy then i expect an easy game.
With ROTDS i heard everywhere that it was difficult and so i expected that... and it was difficult indeed as i progressed in the game; but when i fought Zuriel, despite i was aware he was nerfed i never expected it was to that point.
And he was the infamous deadly Zuriel back to that period, so i thought that he still had to be somewhat strong, despite the nerf.

It's more or less when you buy a product expecting something, because you heard that it also had a certain item included in the pack and when you unbox it you don't find that item inside... it's not vendor's fault but my expectation has not been met. that's why i didn't want people to spoil the game in the shoutbox, what are threads made for?? after i got that spoiler it was too late and so it didn't make anymore difference to dodge threads, despite i kept dodge them.


Quote:The score that you gave the hack wasn't something that made it feel like you were only judging the hack on its difficulty. It was the amount of time the review spent focusing on it. It doesn't matter why the focus is spent on it; if 3/4 of the stuff you write is about the difficulty, it gives the impression that was most of what you rated the hack on, regardless of the scores. Even if that impression is false, you can't expect people to see it that way.
Perhaps i should put an underscore horizontal line to separate review from what's more like a separated comment after the final vote...


Quote:well im out before i blow up, lockirby knew what i meant that's good enough for me. try not to be so condescending to people it really isn't becoming
believe it or not but i always understand what the other is trying to say, that doesn't mean i can't expose my opinions or explain why i have those opinions... i don't want to be condescending but a long discussion can't end in few posts and when i keep answer that's what you think i'm doing.


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Messages In This Thread
FF6 ROTDS 1.3.1 review - by Tenkarider - 11-13-2015, 08:25 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 04:46 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 07:50 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 11:57 AM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-14-2015, 02:20 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-14-2015, 05:43 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-14-2015, 08:07 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 12:42 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 12:52 AM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:07 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:45 AM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 04:14 AM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:06 AM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 12:02 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 01:56 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 02:22 PM
RE: FF6 ROTDS 1.3.1 review - by madsiur - 11-15-2015, 03:08 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 03:15 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 03:54 PM
RE: FF6 ROTDS 1.3.1 review - by JWhiteLXXXIX - 11-15-2015, 05:16 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 06:04 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 07:07 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-15-2015, 09:11 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-15-2015, 10:49 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-16-2015, 08:53 PM
RE: FF6 ROTDS 1.3.1 review - by Gi Nattak - 11-16-2015, 09:14 PM
RE: FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-16-2015, 09:34 PM
RE: FF6 ROTDS 1.3.1 review - by Tenkarider - 11-17-2015, 04:04 AM
RE: FF6 ROTDS 1.3.1 review - by Abel.Emporia - 11-28-2015, 06:31 PM
FF6 ROTDS 1.3.1 review - by Lockirby2 - 11-14-2015, 01:21 AM

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