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FF6 CotG - beta testing

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Testing it on my own i realized that there's a piece of the code that i still have to edit to make work perfectly the reverse HP/MP boost of my hack:

In the level Average event command(77) theorically the code works properly, until the same code of assign properties to XX character event is used.
Then the gap levels required to reach the new average level increase HP and MP instead of decreasing them Surprised
That makes me think that those levels are done in a different place of the hex...
Any clue about that? I'm going to track it down on my own in any case, but some info might save me a lot of time...

EDIT: Fixed, what a stupid error... Finger


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Messages In This Thread
FF6 CotG - beta testing - by Tenkarider - 12-18-2014, 11:34 PM
RE: FF6 CotG - beta testing - by Tenkarider - 01-15-2015, 02:59 PM

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