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Return of the Dark Sorcerer
1) It is, it is. They are doable though, I think there's some trick to make it easier, though I forget exactly what. The game (and all ROMs) should always be hopefully played with a controller, but I understand there are probably just as many that don't use one. I might consider having a patch available to make them easier to input.
This patch will most likely work on rotds as well that makes the blitz menu like the tools menu where you can simply choose a blitz:
http://slickproductions.org/ff6patch.php...nu%20Blitz
But the menu won't display the correct names of the blitzes I think. I might get the names correct sometime for it/have it work/display correctly.
2) Yes he is surprised, he can't figure out how they managed to make Magicite out of the espers since he was the only one able to do that a long time ago. He walks in, sees the party has done what Oak could not do, and is surprised at the event taking place, not seeing the Magicite itself - he doesn't understand yet that the espers are sacrificing themselves to the party.
3) Ah damn, I can't recall if I was aware of this in the past, or if I thought it got fixed up. I've yet to test fully a new game + honestly, so probably it is an issue I've just swept under the rug. I'll take a look into it though and see if something can be done. How many spells does he learn then? Do they seem all random-like? Please elaborate a bit more if possible. How about Golbez, was all his spells there as should be? Or does he have the same issue?
EDIT: I remember now a bit better, the issue was his Lore's where all gone... I wasn't aware of his spells though.
4) Yeah, that's just something will have to live with for now, not much I could do except remove exp from those monsters, and since you fight them later on... Maybe Madsiur could write a code to deny exp for certain formations like he denied the item command from them, that might be feasible. I can remove or turn to steal only the item drops from them at least though, that'd make it a little less weird at least.
I thought of something else that would seem weird, if an esper was equiped to FuSoYa before that flashback, he could probably summon it during the flashback. I could fix this one if so, but it's a semi-tedious fix.
This patch will most likely work on rotds as well that makes the blitz menu like the tools menu where you can simply choose a blitz:
http://slickproductions.org/ff6patch.php...nu%20Blitz
But the menu won't display the correct names of the blitzes I think. I might get the names correct sometime for it/have it work/display correctly.
2) Yes he is surprised, he can't figure out how they managed to make Magicite out of the espers since he was the only one able to do that a long time ago. He walks in, sees the party has done what Oak could not do, and is surprised at the event taking place, not seeing the Magicite itself - he doesn't understand yet that the espers are sacrificing themselves to the party.
3) Ah damn, I can't recall if I was aware of this in the past, or if I thought it got fixed up. I've yet to test fully a new game + honestly, so probably it is an issue I've just swept under the rug. I'll take a look into it though and see if something can be done. How many spells does he learn then? Do they seem all random-like? Please elaborate a bit more if possible. How about Golbez, was all his spells there as should be? Or does he have the same issue?
EDIT: I remember now a bit better, the issue was his Lore's where all gone... I wasn't aware of his spells though.
4) Yeah, that's just something will have to live with for now, not much I could do except remove exp from those monsters, and since you fight them later on... Maybe Madsiur could write a code to deny exp for certain formations like he denied the item command from them, that might be feasible. I can remove or turn to steal only the item drops from them at least though, that'd make it a little less weird at least.
I thought of something else that would seem weird, if an esper was equiped to FuSoYa before that flashback, he could probably summon it during the flashback. I could fix this one if so, but it's a semi-tedious fix.
We are born, live, die and then do the same thing over again.
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